Varjo Launches VR-2 with SteamVR Assist and Hand-tracking

Introduced and launched immediately, Varjo’s enterprise-focused VR-2 brings assist for SteamVR content material and improves on the headset’s ‘bionic show’, which delivers ‘retina’ decision on the middle of the sphere of view. A variation known as the VR-2 additionally affords built-in hand-tracking by way of Ultraleap (previously Leap Movement).

Varjo launched its first headset, the VR-1, solely again in February, however the firm is already releasing the subsequent iteration. Geared toward high-end enterprise clients, the VR-2 affords an improved ‘bionic show’, which the corporate says affords a greater mix between the central ‘focus show’ (which affords ‘retina’ decision of 60 PPD) and the bigger ‘context’ show (which is way decrease PPD however expands the headset’s FOV to an immersive 87 levels).

The above through-the-lens images, captured by Varjo, are an correct portrayal of the distinction in visible constancy between Vive Professional and Varjo VR-2, however just for the middle of the sphere of view (which is the one portion proven right here). Use the slider to check.

We’ve been impressed with Varjo’s execution of the novel show structure, calling the corporate’s prior headsets a “breathtaking preview of VR’s future.”

Varjo VR-2 Enhancements

Whereas the decision of the VR-2 is an identical the VR-1 (1,920 × 1,080 focus show, 1,440 × 1,600 context show), Varjo says the enhancements in visible high quality come from an improved optical combiner, enhanced calibration between the main focus and context shows, and a diffuser which reduces the display door impact on the context show. The corporate says the result’s a smoother mix between the 2 totally different shows, making for a extra pure look and a barely bigger space of the ‘retina’ portion of the view.

Picture courtesy Varjo

The VR-2, which has built-in SteamVR monitoring, will now additionally ship with assist for SteamVR content material. This can even apply to the unique Varjo headsets.

Varjo clarified that solely its native API at present helps impartial decision rendering of the excessive density focus show and the decrease density context show, whereas SteamVR content material solely helps a single decision. In an effort to not tax the GPU too onerous, SteamVR content material will render on the headset round 40 PPD, although customers can optionally crank this as much as 60 PPD if they’ve the GPU horsepower.

Varjo VR-2 Professional with Hand-tracking

Alongside the VR-2, Varjo can even supply a VR-2 Professional which will embody built-in hand-tracking by way of Ultraleap (previously Leap Movement), in addition to a detachable counterweight for the again of the headset to attain higher stability. The VR-2 Professional additionally ships with a 10 meter cable whereas the VR-2 ships with a 5 meter cable.

All Varjo headsets embody eye-tracking, and the corporate says that new and outdated headsets alike will profit from sooner and extra correct eye-tracking calibration; the corporate claims its eye-tracking is the most effective in any VR headset. The video beneath exhibits each eye-tracking and hand-tracking in motion on the VR-2 Professional:

Varjo VR-2 and VR-2 Professional Worth and Launch Date

Nonetheless geared toward high-end enterprise clients, the VR-2 will get a worth drop over the VR-1 from $5,000 to $four,000. In the meantime, the VR-2 Professional is priced on the identical $5,000 mark as the unique. That’s earlier than including base stations for monitoring, controllers, and the necessary $800 assist license. Each headsets can be found beginning immediately.

Earlier this yr Varjo started providing the the XR-1 dev equipment, which is a variant of the VR-1 however with high-quality cameras on-board for passthrough augmented actuality purposes. The corporate has not introduced an XR-2 presently, however we anticipate it can come sooner or later.

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