NetherRealm Responds to Accusations of Exploitative Office Tradition



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“We take these issues very severely and are at all times working to enhance our firm surroundings.”

NetherRealm Studios, the builders behind the Mortal Kombat and Injustice franchises, has responded to the allegations of what one former worker known as “predatory and abusive habits.”

In an announcement to Selection, the studio defined they “Tremendously admire and respect all of our staff and prioritize making a constructive work expertise. As an equal alternative employer, we encourage range and continuously take steps to cut back crunch time for our staff. We’re actively wanting into all allegations, as we take these issues very severely and are at all times working to enhance our firm surroundings. There are confidential methods for workers to boost any considerations or points.”

The assertion is available in response to a collection of allegations made by present and former staff to a wide range of sources in addition to their private Twitter accounts.

Image credit: Beck Hallstedt

Picture credit score: Beck Hallstedt

The allegations include grievances sometimes introduced up within the dialogue round “crunch tradition” in video games, resembling exceedingly lengthy work weeks, mismanaged scheduling, and exploitative wages, in addition to different discriminatory behaviors like eliminating a girls’s restroom as a result of a low share of feminine staff.

This, coming simply two days after staff at Riot Video games staged a walkout protesting compelled arbitration, additional highlights the continuing dialogue concerning the want for staff within the video games trade to unionize.

JR is a Senior Options Editor at IGN, and actually hopes we’ll sometime see the day when corporations fear extra about their staff than their backside strains. He talks about this pipe dream on a regular basis on Twitter.

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