You may recall a narrative through the Wii U era about how the British-based developer Criterion Video games – finest identified for its work on the Burnout and Want for Pace collection over time – was supposedly requested to work on Nintendo’s futuristic racing sport F-Zero.
Ultimately, nothing got here of it, with Criterion Founder Alex Ward explaining again in 2015 it was one in all many licenses the studio had been provided over time. Throughout an interview on final week’s Recreation Informer Present, the host Ben Hanson requested once more about this chance and Ward responded by saying it was fully false. This is the complete transcript (thanks, Nintendo All the things):
“As soon as and for all, Nintendo did not come to Criterion and ask us to make F-Zero. Nothing of the kind in any respect. Full false. “
“Any individual fairly junior in Nintendo in Europe, who isn’t there anymore, despatched me an e mail and stated, ‘Hey, a few of us have been speaking.’ A few of us – what does that imply? That might be the water cooler… And this man simply despatched me an e mail out of the blue, so then I take that e mail and I replied and stated, ‘Properly, he should have possibly thought we have been an impartial firm and we weren’t.’ We have been wholly owned by EA. One we’re owned by EA. Two, if you wish to discuss to EA – and people firms have all these discussions on a regular basis – it’s a must to contact this man in EA and I gave him the e-mail tackle. And that’s it.”
It wasn’t as if Shigeru Miyamoto had personally contacted Criterion. Ward went on to elucidate how this Nintendo consultant was “very junior” and would have by no means been in a position to attain out to a senior workers member at EA. To additional make clear. he stated it was “by no means a proper factor” and was extra of a pipe dream.
Though Ward now runs his personal impartial studio Three Fields Leisure, he is “not likely huge” on F-Zero, saying how he could be the “improper individual” and it is by no means actually been “his factor” or purpose to depart a company firm after which work on licensed video games.