SAN JOSE, CA — Chaos Group will show new efficiency breakthroughs in GPU rendering and real-time ray tracing this week on the GPU Expertise Convention. Beginning with the primary public preview of its next-generation V-Ray GPU renderer, Chaos Group will present how the corporate has been capable of reap the benefits of NVIDIA RTX ray-tracing cores to attain its quickest rendering speeds ever. Chaos Group may also share important developments in Venture Lavina, the corporate’s revolutionary real-time ray tracing know-how.
Now in growth, a brand new model of Chaos Group’s V-Ray rendering engine is being customized constructed to take full benefit of the devoted ray tracing cores out there in NVIDIA RTX GPUs. Working in collaboration with NVIDIA engineers, the Chaos growth group has achieved their quickest GPU rendering speeds up to now. On common, when in comparison with the present CUDA model, benchmarks of the brand new RTX-powered V-Ray GPU are over twice as quick and as much as 4 occasions sooner for choose scenes.
“We’re at all times trying to reap the benefits of the newest hardware capabilities in our options, and the RTX playing cards are an thrilling new growth for ray tracing,” mentioned Vlado Koylazov, Chaos Group co-founder and CTO. “And that is just the start. We’re excited to see how these sooner rendering speeds will profit artists and designers.”
The brand new RTX-enabled model of V-Ray GPU proven at GTC already contains what is required to render most manufacturing scenes, comparable to movement blur, hair, particles and subsurface scattering. For launch, Chaos Group plans to help all V-Ray GPU options, together with quantity rendering, and at any time when an NVIDIA RTX card is detected, the pace improve can be automated.
Along with high-performance GPU manufacturing rendering, NVIDIA RTX hardware drives Chaos Group’s groundbreaking real-time ray tracer, Venture Lavina. In contrast to conventional real-time engines that lately layer raster graphics with ray-traced results, Venture Lavina is 100 p.c ray traced. This gives the best degree of accuracy and realism, whereas drastically simplifying content material creation workflows.
For instance, to start out a real-time expertise with Venture Lavina, a person can merely drag and drop a V-Ray Scene into the Lavina viewer. This lets any artist or designer instantly discover photorealistic scenes in real-time, with out having to learn to use a recreation engine. Due to the inherent benefits of ray tracing, there isn’t a time-consuming setup of UV maps or baking lights. There’s additionally no want to scale back geometry or restrict triangles, as Lavina can simply ray hint billions of polygons at real-time speeds.
Since its debut at SIGGRAPH 2018, Lavina growth has progressed quickly. Notably, the Lavina group has applied a brand new denoising algorithm for close to noise-free interactivity. Present builds additionally embody help for collision detection, procedural textures and V-Ray’s proprietary Mild Cache international illumination for considerably higher mild high quality in inside scenes.
As a part of GTC 2019, Chaos Group builders can be collaborating in a sequence of talks to debate the Way forward for GPU Ray Tracing, in addition to Manufacturing to Actual-Time Ray Tracing with V-Ray GPU and Venture Lavina. Each talks can be held on March 19, in room 230B of the San Jose Conference Middle, with the previous starting at 9:00 a.m. and the latter beginning at 11:00 a.m.
Supply: Chaos Group