Autodesk Releases Bifrost for Maya at SIGGRAPH 2019


SAN RAFAEL, CALIF – At present Autodesk has simply introduced Bifrost for Maya, obtainable July 31 with Maya 2019.2. Bifrost makes it potential for 3D artists and technical administrators to create critical results in Maya shortly and simply utilizing a brand new visible programming surroundings. SIGGRAPH attendees can go to Autodesk at sales space #1211 or take part in Autodesk’s Imaginative and prescient Sequence, July 30-31 for Maya, Arnold, Shotgun Software program, Flame and 3ds Max demos and buyer displays.

“Bifrost for Maya represents a significant improvement milestone for Autodesk, giving artists highly effective instruments for constructing feature-quality VFX shortly,” mentioned Chris Vienneau, Sr. Director, Maya and Media & Leisure Assortment. “With visible programming at its core, Bifrost makes it potential for TDs to construct customized results which might be reusable throughout exhibits. We’re additionally rolling out an array of ready-to-use graphs to make it straightforward for artists to get 90% of the best way to a completed impact quick. We will’t wait to see what graphs our superb neighborhood will construct and share. Finally, we hope Bifrost empowers Maya artists to streamline the creation of something from smoke, hearth, and fuzz to high-performance particle techniques.”

Bifrost for Maya highlights embody:

Prepared-to-Use Graphs—Artists can shortly create state-of-the-art results that meet in the present day’s high quality calls for.
One Graph—In a single visible programming graph, customers can mix nodes starting from math operations to simulations.
Reasonable Previews—Artists can see precisely how results will take care of lighting and rendering proper within the Arnold Viewport in Maya.
Detailed Smoke, Fireplace and Explosions—New physically-based solvers for aerodynamics and combustion make it straightforward to create natural-looking hearth results.
The Materials Level Technique—The brand new MPM solver helps artists sort out sensible granular, fabric and fiber simulations.
Excessive-Efficiency Particle System—A brand new particle system crafted completely utilizing visible programming provides energy and scalability to particle workflows in Maya.
Creative Results with Volumes—Bifrost comes loaded with nodes that assist artists convert between meshes, factors and volumes to create inventive results. 
Versatile Instancing—Excessive-performance, rendering-friendly instancing empowers customers to create huge complexity of their scenes.
Detailed Hair, Fur and Fuzz—Artists can now mannequin issues consisting of a number of fibers (or strands) procedurally.

Bifrost for Maya shall be obtainable for obtain on July 31, 2019 and can work with any model of Maya 2018 or later. It’ll even be included within the installer for Maya 2019.2 and later variations. Updates to Bifrost between Maya releases shall be obtainable for obtain from Autodesk AREA. Extra details about Bifrost is accessible right here.

Along with releasing Bifrost for Maya, Autodesk will even spotlight the newest variations of Shotgun, Arnold, Flame and 3ds Max at SIGGRAPH 2019. Shotgun shall be unveiling a tech preview of a brand new safe enterprise Shotgun providing supporting community segregation and buyer managed media isolation on AWS. It will provide the most important studio and enterprise clients the boldness to collaborate in a closed community pipeline within the cloud. Shotgun Create, now out of beta, delivers a cloud-connected desktop expertise, making it simpler for artists and reviewers to see which duties demand consideration whereas offering a collaborative surroundings to evaluation media and trade suggestions precisely and effectively. Arnold 5.four provides necessary updates to the GPU renderer, together with OSL and OpenVDB help, bringing much more velocity, energy and suppleness to artist workflows.

Constructing on the just lately launched machine learning-powered Z Depth Map Generator and Human Face Regular Map Generator, Flame 2020.1 introduces extra makes use of of AI with new Sky Extraction instruments and specialised picture segmentation options. Additionally on show, the 3ds Max 2020.1 replace options modernized procedural instruments for 3D modeling.

For extra info go to: https://www.autodesk.com/collections/media-entertainment/overview

Supply: Autodesk

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