Apex Legends Devs Tackle Replace Plans, Tease Season 2 Content material



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Season 2 particulars to come back from EA Play in June.

Respawn Leisure has addressed its plans for future updates coming to Apex Legends, teasing what’s to come back in Season 2.

Revealed in an EA weblog publish by government producer Drew McCoy, Respawn is “100% dedicated to the long-term development of Apex Legends” and has thus far needed to “react and direct assets to play whack-a-mole with a number of sudden points.” He additionally famous Apex Legends’ continued growth isn’t impacting Star Wars Jedi: Fallen Order, and that Respawn is “pushing out plans for future Titanfall video games” to completely assist Apex Legends.

The workforce’s plan shifting ahead is to prioritize fixing sluggish server efficiency that may happen at first of matches, addressing some audio points, coping with cheaters, and resolving hit registration points.

So far as new content material is anxious, McCoy clarified that season launches will start with a brand new battle cross, a brand new Legend, “one thing new for the meta,” and extra. As a substitute of constant weekly updates, Respawn will deal with “giant, significant modifications to the sport which have lasting impression” that align with a seasonal launch cadence versus shock drops. The workforce will, nonetheless, deal with exploits, steadiness modifications, bug fixes and extra all through every season.

The primary particulars on Season 2 will come out of EA Play in June previous to E3. McCoy says followers can anticipate a battle cross with “extra significant content material” together with the introduction of a brand new Legend, the debut of a brand new weapon, and he teased modifications to the Kings Canyon map.

Whereas the workforce is conscious followers need new content material, Respawn has taken measures to retains its studio tradition and office wholesome. “The studio tradition that we’ve labored onerous to domesticate, and the well being of our workforce are essential,” writes McCoy. “We take these issues into consideration once we talk about our content material roadmap, the manufacturing schedule, and the frequency by which we are able to replace the sport. Our long-term purpose is to make sure Apex Legends all the time feels alive and thriving, with a deal with high quality of content material over novelty or pace of launch. On the identical time, we need to keep our tradition as a growth workforce and keep away from crunch that may rapidly result in burnout or worse.”

McCoy closed out the weblog publish by clarifying that the Apex Legends growth workforce is totally separate from the Star Wars Jedi: Fallen Order workforce, and that as a way to totally assist Apex Legends, Respawn is “pushing out plans for future Titanfall video games. No assets from the Apex Legends workforce are being shifted to different titles in growth right here on the studio, nor are we pulling assets from the workforce engaged on Star Wars Jedi: Fallen Order.”

This assertion suggests plans could have been shifted for the ‘premium’ Titanfall expertise supposed to come back later in 2019. This phrasing leaves loads to interpretation, although it appears followers shouldn’t maintain their breath for the subsequent Titanfall to drop later this 12 months.

EA revealed in March it is not going to have an E3 2019 press convention, as a substitute specializing in the fan-centric EA Play from June 7-9. For extra on Apex Legends, try our complete information.

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Colin Stevens is a information author for IGN. Comply with him on Twitter.

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