1.1.1 Replace Patch Notes – Apex Legends Wiki Information



UnlockFinal Edited: April 16, 2019 at 7:36 PM

The Apex Legends 1.1.1 Replace was launched on April 16. The “thicc bois” obtained some buffs, Respawn began an occasion only for the Battle Cross, and extra modifications you could learn under.

You’ll be able to take a look at the unique patch notes put up on Reddit.

Within the unique put up, Respawn talked about that they’re conscious and searching right into a repair for successful registration challenge that generally happens.

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Legend Balancing[edit]

The 1.1 Replace introduced with it hitbox measurement modifications, however Respawn workers stated within the Reddit notes that they observed that wasn’t sufficient to assist steadiness Gibraltar and Caustic.

“Beginning with Patch 1.1.1, Gibraltar and Caustic will get a brand new perk added to their passive – Fortified, which reduces harm taken by 10%. Over the week or two following this variation, we will probably be watching how they carry out with this extra safety and aggressively tune it if they’re nonetheless underpowered relative to their measurement. Our purpose is to make sure each Legends are viable picks by the tip of this course of.
Moreover, we’re additionally making just a few high quality of life equipment changes to make sure their marquee talents are a extra impactful a part of their particular person playstyles. [1]

CAUSTIC:

Fortified Passive Perk added: reduces harm taken by 10%Fuel Harm per tick elevated: 1 -> 4Ultimate Throw distance elevated: 28 meters -> 33 meters

GIBRALTAR:

Fortified Passive Perk added: reduces harm taken by 10%Gun Protect well being elevated: 50 -> 75

Weapon Balancing[edit]

“On the weapons facet of the equation, we’ve made a lot of modifications to attempt to enhance the ability of lengthy vary gameplay. We’re decreasing leg shot harm reductions on sniper class weapons, so that you’re not punished for touchdown inaccurate photographs at lengthy distances. Given the semi-auto and low harm nature of our present sniper suite, coupled with the final pace and evasiveness of many Legend kits, it already takes a number of difficult photographs to down somebody at vary. Due to this tough sniper atmosphere, we’re additionally decreasing basic sniper weapon sway and hitting the DMR with just a few focused buffs to make it extra viable to have interaction Legends at vary.

Individually from the sniper class, we’re nerfing the Spitfire a bit, however our purpose is to nonetheless maintain it robust, because it’s a rarer spawning weapon. The Wingman is receiving just a few journal measurement nerfs, in order that it doesn’t dominate the inventory gun vs. inventory gun battle early on as a result of its tremendous excessive harm per bullet. Lastly, the Havoc is getting some basic ammo and cost beam buffs to carry it in line as a viable vitality ammo AR that competes with the R-301 and Flatine/Hemlok. The tip purpose is that the Havoc pressures a participant’s potential to seek out Power ammo, however is much less depending on discovering attachments, whereas the R-301 and Flatline/Hemlok have much less ammo stress, however a better reliance on discovering extra attachments to realize energy.” [1]

G7 SCOUT / TRIPLE TAKE / LONGBOW DMR

Lowered leg shot harm discount: 25% -> 10%Diminished base weapon sway by about 33%Diminished base sway pace by about 25%

LONGBOW DMR

Elevated hearth fee 1.2 -> 1.6Increased journal measurement
Base magazine elevated: 5 -> 6 roundsCommon magazine extender elevated: 6 -> eight roundsRare magazine extender elevated: eight -> 10 roundsEpic magazine extender elevated: 10 -> 12 rounds

HAVOC

Elevated base journal measurement: 25 -> 32 roundsCharge Beam
Diminished price per shot: 5 -> 4Increased shut vary harm: 55 -> 60Elevated harm at vary: 45 -> 50Shut vary harm falloff elevated: 35m -> 75mRanged harm falloff elevated: 75m -> 125m

WINGMAN

Diminished journal measurement
Base magazine diminished: 6 -> four roundsCommon magazine extender diminished: eight -> 6 roundsRare magazine extender diminished: 9 -> eight roundsEpic magazine extender diminished: 12 -> 10 rounds

SPITFIRE

Diminished base harm: 20 -> 18Journal extender attachments diminished
Widespread magazine extender diminished: 45 -> 40 roundsRare magazine extender diminished: 55 -> 45 roundsEpic magazine extender diminished: 60 -> 55 rounds

Changes to Gold Weapon Attachments[edit]

Gold Havoc

Now has TurbochargerNow has 1x-2x variable holo website

Gold R301

Now has 1x-2x variable holo website

Gold Wingman

Battle Cross XP Bonus Occasion[edit]

“In honor of Thicc-boi buffs, we’re going to be working a bonus Battle Cross XP occasion. From roughly 10AM PST four/16 by roughly 10AM PST four/18, your first High 5 of the day (your squad locations fifth or higher in a match) will grant you 1 full bonus Battle Cross Degree (29,500 BPP), as much as a max of degree 110. You’ll be able to earn this as soon as per day.
We’ll even be discovering different moments through the season so as to add Battle Cross XP bonuses, so keep tuned!”

Extra Modifications[edit]

Leap Ship Pace

Elevated the pace of the ship by about 50%
We felt that the ship was transferring a bit too gradual after watching participant habits so we’re dashing it up so gamers that wish to drop later within the flight path don’t have to attend so lengthy.

Bug Fixes

Fastened UI bug the place the improper share could be displayed for all enhance badges.

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